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design designs designers: an interview with Cameron Tonkinwise (part 1)

design designs designers: an interview with Cameron Tonkinwise (part 1)

In this first half of my interview with Cameron Tonkinwise, we discuss design as a practice that necessarily takes place in an already-designed context, and what that practice has in common with worldbuilding.
Paul Graham Raven Apr 23, 2025
nowhere to go but further in: a hypothesis of fandom intensity

nowhere to go but further in: a hypothesis of fandom intensity

The differences in dynamic between the fandoms of primary- and secondary-world media can tell us a lot about the micropolitics of future imaginaries.
Paul Graham Raven Apr 2, 2025

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Worldbuilding.Agency is the research journal of Magrathea Futures AB, a private limited company registered in Sweden (org. 559442-9754)