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games

modelling the prospective experience: an interview with Changeist

modelling the prospective experience: an interview with Changeist

Foresight pioneers Scott and Susan of Changeist open the woodshed door and share how they design and build immersive workshop experiences that activate the emotional function in participants, as well as the executive.
Paul Graham Raven Apr 8, 2026
chocolate-covered mushrooms: an interview with Joost Vervoort

chocolate-covered mushrooms: an interview with Joost Vervoort

Games are the leading edge of worldbuilding practice, where we find the most interesting applications—bringing challenging futures to life with a sense of agency. I spoke to Joost Vervoort about climate-activism sim All Will Rise, and the overlooked importance of gaming in contemporary culture.
Paul Graham Raven Mar 19, 2026

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Worldbuilding.Agency is the research journal of Magrathea Futures AB, a private limited company registered in Sweden (org. 559442-9754)