week 29 / 2025: rifts in the schismatrix Here's another way to look at the difference between science fiction and fiction-for-futures: the former is art, the latter is artifice.
design designs designers: an interview with Cameron Tonkinwise (part 1) In this first half of my interview with Cameron Tonkinwise, we discuss design as a practice that necessarily takes place in an already-designed context, and what that practice has in common with worldbuilding.
nowhere to go but further in: a hypothesis of fandom intensity The differences in dynamic between the fandoms of primary- and secondary-world media can tell us a lot about the micropolitics of future imaginaries.