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fandom

chocolate-covered mushrooms: an interview with Joost Vervoort

chocolate-covered mushrooms: an interview with Joost Vervoort

Games are the leading edge of worldbuilding practice, where we find the most interesting applications—bringing challenging futures to life with a sense of agency. I spoke to Joost Vervoort about climate-activism sim All Will Rise, and the overlooked importance of gaming in contemporary culture.
Paul Graham Raven Mar 19, 2026
week 33 / 2025: how much is too much?

week 33 / 2025: how much is too much?

Or, phrased differently: what do the IPCC's climate change scenarios have in common with the Star Wars franchise?
Paul Graham Raven Aug 17, 2025
week 31 / 2025: churches of futurity

week 31 / 2025: churches of futurity

What can we learn about futures from thinking about them as if they were faiths or fandoms? Quite a lot, if you ask me...
Paul Graham Raven Aug 3, 2025
nowhere to go but further in: a hypothesis of fandom intensity

nowhere to go but further in: a hypothesis of fandom intensity

The differences in dynamic between the fandoms of primary- and secondary-world media can tell us a lot about the micropolitics of future imaginaries.
Paul Graham Raven Apr 2, 2025

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Worldbuilding.Agency is the research journal of Magrathea Futures AB, a private limited company registered in Sweden (org. 559442-9754)