week 41 / 2025: stuck in the middle with you In which I channel my inner Inigo Montoya in an attempt to explain why talking about "technology" robs us of the sense of our own agency...
week 40 / 2025: the same river twice This week, it seems I'm flagrantly mishandling Heraclitus to make a case for horizon-scanning...
week 39 / 2025: staying with various troubles Utopias and dystopias are equally open to interpretation, as are all narratives of futurity. That's why, for me, the name of the game is to portray the messiness of hopes and fears alongside each other...
week 38 / 2025: player of games I’m waxing philosophical this week, as I consider the potential utility of the “dark forest” theory of the internet to foresight. So please exercise your (potentially illusory) free will and click on through to follow along...
week 37 / 2025: a room of one’s own It’s been wall-to-wall logistics around here this week, as I’ve been moving in to a new studio/office space...
week 36 / 2025: at the intersection of three things I've been going on about this "narrative prototyping" thing for ages now, but how does it differ from science fiction and/or design fiction? Well, since you asked...
week 35 / 2025: radio daze Client work is keeping me busy this weekend, so perhaps you'd like to go listen to a recent podcast appearance?
bite the dog days that bit you Low humour in high summer... or is it the other way around? Anyway, here's what happened at Worldbuilding Agency this week.
feeling out the format Less a round-up of the last week on Worldbuilding Agency, and more an exploration of what such round-ups will likely look like, on weeks when things have actually happened.